Thursday 24 December 2015

New Course: Creating Compelling Environments for Concept Art

In our latest course, you will learn how to develop a compelling environment for games or film. You will learn the core principles of sketching, lighting, composition, color and design. At the end of this course, you will have learned the foundation of how to create your own compelling environments for concept art.

What You’ll Learn

Concept artist Kalen Chock will take you through the full process of creating a beautiful game or film environment. 

This course builds upon Kalen’s other course, Thumbnail Sketching for Environments, in which you expressed your environment ideas through thumbnail sketching. This time you’ll take one of those sketches and build it into a full environment by refining the line art, blocking in colours, adding texture, and much more.

Watch the Introduction

Start Learning With a Free Trial

You can take our new course straight away with a free 10-day trial of our monthly subscription. If you decide to continue, it costs just $15 a month, and you’ll get access to hundreds of courses, with new ones added every week.

You can also find some useful elements for creating environments, such as background images, over on Envato Market.



from Envato Tuts+ Design & Illustration http://ift.tt/1mhj4ZN via http://ift.tt/1dVCCOJ
from Tumblr http://ift.tt/1VcaZSq

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